backend = "glx" vsync = true fading = true fade-delta = 4 fade-in-step = 0.06 fade-out-step = 0.06 no-fading-openclose = false inactive-opacity = 0.95 active-opacity = 1.0 frame-opacity = 0.95 inactive-opacity-override = false shadow = true shadow-radius = 15 shadow-opacity = 0.3 shadow-offset-x = -10 shadow-offset-y = -10 shadow-exclude = [ "class_g = 'Polybar'", "class_g = 'Rofi'" ] opacity-rule = [ "90:class_g = 'kitty'", "100:class_g = 'Polybar'" ] wintypes: { dock = { shadow = false; }; dnd = { shadow = false; }; popup_menu = { opacity = 1.0; fade = true; }; dropdown_menu = { opacity = 1.0; fade = true; }; tooltip = { fade = true; shadow = false; }; }