mirror of
https://github.com/Manoj-HV30/multithreaded-raytracer.git
synced 2026-05-16 19:35:24 +00:00
Add multithreaded ray tracer implementation
This commit is contained in:
@@ -0,0 +1,42 @@
|
||||
#ifndef HITTABLE_LIST_H
|
||||
#define HITTABLE_LIST_H
|
||||
|
||||
#include "hittable.h"
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
using std::make_shared;
|
||||
using std::shared_ptr;
|
||||
|
||||
class hittable_list : public hittable {
|
||||
public:
|
||||
std::vector<shared_ptr<hittable>> objects;
|
||||
|
||||
hittable_list() {}
|
||||
hittable_list(shared_ptr<hittable> object) { add(object); }
|
||||
|
||||
void clear() { objects.clear(); }
|
||||
|
||||
void add(shared_ptr<hittable> object) {
|
||||
objects.push_back(object);
|
||||
}
|
||||
|
||||
bool hit(const ray& r, interval ray_t, hit_record& rec) const override {
|
||||
hit_record temp_rec;
|
||||
bool hit_anything = false;
|
||||
auto closest_so_far = ray_t.max;
|
||||
|
||||
for (const auto& object : objects) {
|
||||
if (object->hit(r, interval(ray_t.min, closest_so_far), temp_rec)){
|
||||
hit_anything = true;
|
||||
closest_so_far = temp_rec.t;
|
||||
rec = temp_rec;
|
||||
}
|
||||
}
|
||||
|
||||
return hit_anything;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user